A scenic artist by day and a writer by night, Samantha has always had a creative side and an active imagination. Whether it’s painting a theatrical backdrop or developing her latest character’s backstory, she always has a new project in the works.
When she’s not working on a show, you can find her working on her next DnD campaign, rewatching Parks and Recreation, or playing Animal Crossing.
Blog Posts
- Roll the Dice: Storytelling in Real Time
- Building the Sandbox: Creating the World for Your Players
- Who Am I? What Am I?: Creating Your Character
- Oh, the Places You’ll Go: Crafting a Vibrant Setting
- Supporting Side Characters: The 3-D NPC
- Using Foils in DnD: Shining a Literary Spotlight
- Cattle Herding vs. the Art of Letting Go
- Beyond Good and Evil (Morality, Part One)
- Beyond Good and Evil (Morality, Part Two)
- Because I Said So: Rules & Regulations
- Improvisation vs. Preparation: Finding the Balance
- Session #0: The Game Before the Game
- “Are You Sure You Want To Do That?” & Other Warnings
- Tabletop Tunes: Selecting a DnD Soundtrack
- A Dash of Flavor Text: D&D Umami
- From Tabletop to TV: DnD & RPGs
- “Clementine Will Remember That…” aka Narrative RPGs
- Review: House of Hollow
- What’s Our Strategy?: Why You Should Roleplay in Video Games
- Review: Everything, Everything
- Players & The Pavlovian Response
- Little Cubes of Chance: Let the Good Dice Roll
- Review: The Anthropocene Reviewed
- What Your DnD Character’s Class Says About You